In this video tutorial, I will show you how to move the origin point in Blender 2.8.
You can think of the origin point as the pivot point of an object in Blender. When you add a new object to the blender the pivot point is automatically added to the centre mass of an object.
When rotating or scaling an object or group of vertices/edges/faces, you may want to shift the pivot point to make it easier to manipulate an object.
Using this selector in the header of any 3D View, you can change the location of the pivot point.
In some cases, you may want to move the origin point to change how an object rotates like a door for example.
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Video Tutorial By Pankaj Shah | Blender 3D Tutorials
